![]() Kotaku's sources say folks worked on it from 2014-2016, then it was scrapped. ![]() ![]() It might not even end up named Diablo IV, given how different it was. So on went Blizzard's Team 3 to a project codenamed 'Hades', which Kotaku describe as a "Diablo take on Dark Souls" with an over-the-shoulder camera rather than the traditional top-down look. Some say they felt Blizzard management saw D3 as a big mess (which it was, at first), and wanted to move on. It paints a picture of direction changes and unpleasant surprises going back years, to the cancellation of a planned second expansion for Diablo III in favour of working on something new. Kotaku's report draws from eleven current and former Blizzard employees, who speak anonymously because this isn't authorised, obvs. Supposedly that's why Blizzard didn't talk about Diablo IV at BlizzCon this month, instead announcing mobile game Diablo Immortal: it wasn't ready enough, too much is in flux, and after the failure of their somehow-never-announced MMO Titan, they don't want to rush it. The report says it's currently going isometric with a Diablo II-ish gritty look, but this too may change and. ![]() The game we expect to be Diablo 4 was once looking like a Dark Souls-ish over-the-shoulder affair, according to sources speaking to Kotaku, though that plan was dropped a few years back. ![]()
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